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Category: developerdiary

Developer Diary #3 – When we go live, DD on the Website and a Twitter explosion!

Posted February 3, 2017August 25, 2017 adminLeave a commentPosted in developerdiary

Hello everyone, This week has been eventful! On Sunday we started with discussing the planning,as to what we need to do and when we can go live? Because after all, the only thing we want to accomplish is to make sure that our game ends up in your hands ASAP. So that you can play […]

Developer Diary #2 – Movie concept, Manufacturing and Game Rules

Posted April 29, 2016August 25, 2017 adminLeave a commentPosted in developerdiary

Today, Rens created the first draft of our Kickstarter movie storyboard. Super cool to think how we can combine the social character of Tamps with the raw speed of the game and our abstract design. To show in one glance what the game is about and how super fun it is! Further, I have been […]

Developer Diary #1 – And so it begins

Posted April 22, 2016August 25, 2017 adminLeave a commentPosted in developerdiary

Every week, preferably on Friday until we go Kickstart-live in October, we will keep you up to date on the development of our card game TAMPS. The series will be called the developer diaries and we will address our ideas, decisions and problems that we have encountered while designing the game and preparing it for […]

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